How to solve any problem: (Or create any problem)
Incentive. Figure out how to appeal to what people want. Anything from food and water to health care and education to technology (transportation and communications for example) to recreation.
How to solve any system: Secure a gridwork that preserves negative individual rights and property rights to allow individual autonomy, (which is the building block for all) voluntary association (free flowing interchange and communities). Then incentive will best or entirely solve all problems.
The Club Card: (The weak or strong point where everything can be created or destroyed).
Education: childhood. Education can either make your society the strongest, most prosperous, and compassionate society; or education can be the exact place to hit for a profiteering venture or coup d’etat or coup deVille. Education is parenting and schools and media and any religious or religious style education.
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